EXPERIENCE
My Story
Before the COVID pandemic, my friends and I set up our first public server. It was my first time using Java to create custom plugins. It was fun, but it took a lot of time, so after a few months, we abandoned the project.
After working on other servers and publishing on Spigot, I decided to open a Fiverr account to sell my services. Over time, I started racking up great reviews (and money), but something wasn't quite right.
I was constantly being asked the same questions, and testing was starting to get annoying. I hated having to reload those heavy plugins and rewrite all the code with every new version.
CrashPanel was launched with just a few features: a web console and an admin panel. Soon after, the Pack Manager is implemented.
Then, as the community gradually grows, new features are introduced, including the Script Editor (the real game-changer), the Model Editor, and the Particle Editor.
Right now, I'm working on improving the tool and adding more features. The long-term goal is to bring this modding philosophy to all games.